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January 21, 2008 Posted by [Dark] | Gadgets | | No Comments Yet

HOMEBREWS ?

If you owned a PSP, Im sure that you know what is homebrews and custom firmware.

Custome firmware, you can play downloaded and backup ISO, run famous console’s emulators and home made softwares which is not available on official firmware while enjoy the benefits that official firmware could offer.

Latest custom firmware v3.80(m33-4) currently available for download.     [LINK]

Some handy and useful guides and tips about updating your firmwares.     [LINK]

Best GBA emulator functioning at full speed with proper sound quality.      [LINK]

Almost perfect emulator for legendary console SNES currently available.     [LINK]

SEGA GENESIS & GAME GEAR, NINTENDO NES & GB & GBC emulator.       [LINK]

If you need GAMES/ROMS for these emulators, do not forget to visit here.   [LINK]

January 17, 2008 Posted by [Dark] | Gadgets | | No Comments Yet

FEATURES ON PSP

My PSP Back

Also announced at E3 2007, was a new Digital TV add-on tuner/receiver peripheral for the current and new slim PSPs. It will launch alongside the slim PSP, with a retail price of ¥6,980 ($57). It will also include cables for TV tuning.

Called the Quick Shot (ちょっとショット Chotto Shot), the PSP Camera supports video and photo taking. The camera was released in Japan for ¥5,000 (approximately $42 USD). Included with the camera is the Go!Edit software for the PSP that can be used to enhance captured movies and photos with sound effects and graphical features.

The PSP can connect to a wireless network through Wi-Fi IEEE 802.11b. This allows 2-16 players with PSPs to create a local, ad-hoc network for multiplayer gameplay, and also allows the PSP user to connect to the internet via an internet-connected Wi-Fi router. By connecting to the internet, players can compete against other players also connected to the internet, or browse the web and download files to the Memory Stick via the built-in Access Co. NetFront browser.

A product called the Go!Explore is a GPS System for the PSP. It works with a GPS receiver Powered by Nav N Go connected to the USB Port. A UMD contains a set of maps By Tele Atlas.

A product named Go!Messenger is a free instant messenger program for the PlayStation Portable. It has been jointly developed by SCEE and BT and will be launched in January 2008. It allows PSP users to: Send instant messages to each other, Video chat, Video chat with the Go!Cam and Send video and voice messages to other PSP users.

The PSP Internet Browser is an embedded microbrowser. It is a version of the NetFront browser made by Access Co. Ltd. and was released for free with the any firmware later  than v2.00 firmware.

The PSP is also able to play back movies on a UMD Universal Media Disk format. PSP’s audio player supports a number of audio codecs, including ATRAC, AAC, MP3, and WMA, and has the option to be played with or without a set of five visualizations. The image viewer will display several common image formats including JPEG, Bitmap, and PNG.MPEG-4 and AVC video formats are also compatible with PSP. With reasonable video and audio bit-rate settings (a resolution of 320×240, a video bit rate of 500 Kb per second, and an audio sampling rate of 22050 Hz) a 22-minute video file is roughly 55 MB, enough to fit on a Memory Stick Duo as small as a 64 MB.

January 17, 2008 Posted by [Dark] | Gadgets | | No Comments Yet

PSP SPECIFICATIONS

My PSP Front

It is not made only for gaming, it do many other things.

Let’s check at PSP specifications first.

The PSP was designed by Shin’ichi Ogasawara for the SCE. 

The unit measures 170 mm (6.7inches) in length, 74 mm (2.9 inches) in width, and 23mm (The PSP’s main microprocessor is a multifunction device named “Allegrex” that includes a 32-bit MIPS32 R4k-based CPU, a Floating Point Unit, and a Vector Floating Point Unit. Additionally, there is a processor block known as “Media Engine” that contains another 32-bit MIPS32 R4k-base CPU, hardware for multimedia decoding (such as H.264), and a programmable DSP dubbed “Virtual Mobile Engine”.

The secondary CPU present in the Media Engine is functionally equivalent to the primary CPU save for a lack of a VPU. The MIPS CPU cores are globally clocked between 1 and 333 MHz. During the 2005 GDC, Sony revealed that it had capped the PSP’s CPU clock speed at 222 MHz for licensed software. Its reasons for doing so are unknown, but are the subject of some speculation. Various homebrew tools enable users to operate at 333 MHz, generally leading to a higher frame rate at the expense of battery life.

The system has 32 MiB main RAM and 4 MiB embedded DRAM. The 4 MiB of eDRAM consists of 2MiB dedicated to the Graphics Unit and 2MB dedicated to the Media Engine secondary processor. There is no memory management unit for either CPU. No evidence of a TLB has been found. The co processor that normally manages the TLB-based MMU seems to be a custom effort by Sony and has no integrated memory. Both CPUs contain 16KiB of two-way set associative instruction cache and data cache respectively. There is additionally 16KiB of scratchpad RAM which, while faster than main RAM, is not nearly as fast as the integrated cache.

The 166 MHz graphics chip has 2 MiB embedded memory and through its 512 bit interface provides hardware polygon and NURBS rendering, hardware directional lighting, clipping, environment projection and texture mapping, texture compression and tessellation, fogging, alpha blending, depth and stencil tests, vertex blending for morphing effects, and dithering, all in 16 or 24 bit color. The graphics chip also handles image output. Specifications state that the PSP is capable of rendering 33 million flat-shaded polygons per second, with a 664 million pixel per second fill rate.

January 17, 2008 Posted by [Dark] | Gadgets | | No Comments Yet